Inkscape in the Industry

The Inkscape engine is ready for commercial use.
Just take a look at Inkscape’s about screen. Those are beautiful vectors. And the ones from previous releases. Not to mention their example gallery.
Its just that the interface is not ready, although it is currently very, very usefull. It just needs to become more stable.
Not that the limits [...]

The Text is Not the Book: saving PC game development through Open Source

(Originally published in the mind-Dumpster, March 01, 2004. Republished with edits. I wonder of its relevance now that the games industry seems ‘healthy’ again.)
I had just browsed Ars Technica a few hours before (actually a few days ago, see note at the end-red), reading their review of Panther A.K.A. Macintosh OS X version 10.3. Its [...]

On Google.cn

(originally posted at my linkblog)
From EFF’s Deep Links: Chinese New Year: Resolutions for Google
So, it seems, are many at Google. The company’s senior counsel admits that it has “compromised its mission” by censoring its index. The company has made it clear that it sees the decision as a difficult choice: the lesser of two evils.
[snip]
Google’s [...]

Dynamic Linking and GPLv3

(aka. How GPLv3 affects the relationship between Proprietary and Free Software)
From the GPLv3 rationale[1]:
We wish to make completely clear that a licensee cannot avoid complying with the requirements of the GPL by dynamically linking an add-on component to the original version of a program.
What does this mean? Does it mean that proprietary software can no [...]